The myth became so big that Blizzard entertainment started referencing it in other games with "There is no cow level" being both a cheat code in "Starcraft" and a loading screen tip in "World of Warcraft." They would eventually even go so far as to include secret cow levels in "Diablo II" and "Diablo III." Somehow, this led to a widespread rumor that if certain cows were clicked the right way, you would be transported to a secret cow dimension populated entirely by axe-wielding cows. It was a simpler time, when little things like this in games were endlessly entertaining. When the player clicked on the cows of Tristam, they would moo, and as you kept clicking, the moos would become more and more agitated. ![]() It took place in a small town called "Tristam" with a few buildings, an old church that ended up being a multi-level dungeon which led straight into Hell itself and, because Blizzard loves to include little details, lots of cows. ![]() The original "Diablo" was a relatively simple game compared to what followed.
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